Certainly not modern Final Fantasy, in any case. You accrue one action point naturally per turn, or you can select the boost option and the character will defend and accrue two. The different types of gear are limited, but you have the ability to upgrade weapons and armor with gems, which greatly increases their potency and worth in later encounters. Although the game%26rsquo;s many towns feel alive and are greatly different from one another, the dungeons feel uninspired, repetitive, and dull. Final Fantasy: The 4 Heroes of Light ‘s story revolves more around exploring the world and attending to the stories of NPCs than it does the development of the protagonists. The barren desert dungeon early on is perhaps one of the worst offenders: it%26rsquo;s five floors of blank walls, staircases, and whirling sandpit traps. Crowns aren't just fabulous hats, they're a way of life. Accessories can boost particular stats, augment attacks, or totally block certain types of magic and other afflictions. I sure hope you remembered those ice shields. When you purchase through links on our site, we may earn an affiliate commission. There's the recruitment of stalwart companions, much roaming of the world, unsightly explosions of evil, and that magical moment when it all kicks into high gear and you ride off to a shining victory. Final Fantasy: The 4 Heroes of Light is a return to the franchise’s roots. Final Fantasy: The 4 Heroes of Light (game, JRPG, high fantasy, turn-based RPG). NES RPGs were notorious for focusing more on gameplay than plot and they also had a reputation for being difficult. There is not many hints on where to go next, which is half the fun of it, exploring until you find the right spot. While the game can be both engrossing and beautiful, it is ruined … Final Fantasy: The 4 Heroes of Light, known in Japan as Hikari no 4 Senshi -Final Fantasy Gaiden-(光の4戦士 -ファイナルファンタジー外伝-, Hikari No Yon Senshi -Fainaru Fantajī Gaiden-, Four Warriors of Light -Final Fantasy Side Story-), is a role-playing video game developed by Matrix Software and published by Square Enix for the Nintendo DS. Plus, the menu system itself is clunky and doesn't allow you to hit the shoulder buttons to tab through characters. Final Fantasy is experiencing an identity crisis at the moment, swinging from the extravagance of XIII to the simplicity of Crystal Chronicles.It’s fair to say the series has lost some of its focus. Armor is predominantly tailored to crown classes and has attributes that augment these--a ranger's armor improves strength and attack accuracy, for example. Gone are the days of loading up on 99 cabins: You actually have to plan out what you%26rsquo;ll need for each quest and stock up accordingly. 1.609575862101E12 They soon join forces with the loyal Yunita, a palace knight with an overwrought sense of duty, and manage to save Aire, who is ungrateful and miffed about the whole thing. The visual cues make extra impact on the change, and sound cues play a crucial part in the game as well. When a character in your party becomes critically injured or dies, the music takes an urgent turn that encourages you to set things right. If you decide to become a white mage, all white magic becomes cheaper to use while your spirit stat goes up to increase the power of your healing. Learn more. Final Fantasy: The 4 Heroes of Light (DS) review by Jason Venter. It's good at saying, "Here there be dragons," and bad at communicating, "First, go north, then west around the huge lake, then squeeze past the mountain range, then trudge through the snow, and then go all the way through the cave to find the pesky dragons." Master all-new combat and game systems and immerse yourself in a charming storybook setting as you take on the roles of Brandt, Jusqua, Yunita, and Aire. Final Fantasy: The 4 Heroes of Light Review 0 . Weapons can be imbued with elements like fire or water or inflict status abnormalities like poison and paralysis. The following is a list of armor from Final Fantasy: The 4 Heroes of Light. On the one hand, it keeps things exciting, but on the other, it means that your people can get wiped out before that awesome group cure gets cast. New York, It advertises that it presents old school RPG gameplay in a storybook type world. Four unassuming adventurers set forth on a journey to save a magical kingdom in Final Fantasy: The 4 Heroes of Light for the Nintendo DS. Final Fantasy: 4 Heroes of Light still doesn't quite nail that formula, but it comes darn close. These effects are immediate and built into each crown, and you can change crowns any time you're not in battle by opening up the menu. Buy Final Fantasy: The 4 Heroes of Light by Square Enix, Inc. for Nintendo DS at GameStop. on October 14, 2010 at 6:27PM PDT. Details about your current objectives are built into these towns, so it's worth your while (and in many cases, necessary) to go around and talk to all the residents. by Jason Venter. Don%26rsquo;t let the name fool you. Final Fantasy: The 4 Heroes of Light NDS. You choose one option or the other, and pray the game follows your will. And although the land map is drawn in a cute style with features leaping off the screen, it doesn't give you a good idea of the available paths from place to place. If you're stubborn and want to just set off rather than chat up every urchin in town, the world and even the dungeons are fairly compact so they're not overly onerous if you need to make multiple trips or spend time running around. Final Fantasy: The 4 Heroes of Light (DS) review "Rumors spread that this was going to be a reboot of the original 1987 Final Fantasy for the NES because of its western title and Square Enix's insistence that it would be a "throw back" to the days of 8-bit role playing games. The game is a nostalgic return to what role playing games were like when the series first saw the light of day. Like the original Final Fantasy and the first releases of the FF II - VI, combat is turn based but you aren't able to directly choose which monster your characters attack. Any hero in your merry band can be anything you like. Final Fantasy: The 4 Heroes of Light is a classic RPG that beckons back to the days of old school role-playing without ever really expecting as much as some of the earliest titles in the franchise did. Also new to the series is a strict 15-item limit for each character, which is more like a 10-item limit after you%26rsquo;ve loaded every party member down with weapons, accessories, and spells. When I first heard of it at E3, I was so happy that a Final Fantasy game was coming to a Nintendo system. The 4 Heroes of Light are pumped and ready to grind through some levels! Future US, Inc. 11 West 42nd Street, 15th Floor, It's got huge green eyes, a little pink nose and ears that twitch when it sleeps; the very definition of cute. The Art of Bravely Default/Design Works The Art of Bravely 2010-2013 - Final Fantasy: The 4 Heroes of Light Kōshiki Complete Guide - Final Fantasy: The 4 Heroes of Light Official Strategy Guide - Final Fantasy: The 4 Heroes of Light World Navigator Final Fantasy: The 4 Heroes of Light was developed by Matrix Games for the Nintendo DS, released on October 5. Both in combat and using health items during battle, you aren%26rsquo;t allowed to manually pinpoint the intended recipient of your wrath or rescue. They defeat the witch and return to town only to find that everyone in Horne has been turned to stone. Don't get me wrong. And you will die often. Developed exclusively for Nintendo DS, this role-playing game is the first original Final Fantasy title for the platform. If you want that really brutal axe, you can still earn it if you murder enough monsters. There's a shop in every town that lets you store items, but having to fish out the right gear and hand it individually to characters is a pain. There is not many hints on where Final Fantasy: The 4 Heroes of Light is a enjoyable R.P.G (role playing game) that has a old time feel to it. FF: The 4 Heroes of Light is a throw-back to the old school RPG styling of the 80s and 90s. It has its share of issues and quirks, sure, but once you get used to them 4 Heroes has more depth and variety than is generally thought possible not only for the series but also for the console. Final Fantasy: The 4 Heroes of Light is a spin-off of the Final Fantasy series, and also the first Final Fantasy title exclusively for the Nintendo DS. I preordered it on Amazon and was so excited to play the game four days after the release date. Now where have I heard this story before? Random encounters return, and the Battle system is turn-based, reminiscent of the first three Final Fantasy games on the Famicom. Frustrated, sure. Final Fantasy: The 4 Heroes of Light (DS) review by Jason Venter. As vital and cool as crowns are, however, they're matched in importance by your gear choices. Final Fantasy: The 4 Heroes of Light review No Good - Plain and Simple Summary: Final Fantasy is one of those names in the gaming industry that … That said only about half of its ideas—like the crown system—works very well, and the other half is counter-productive throwbacks. That also means you%26rsquo;ll be doing a hell of a lot of level grinding, but just doing that blindly is hardly a guarantee you%26rsquo;ll emerge victorious from battles. Without a tutorial, this all takes some adjustment, but it goes hand in hand with the emphasis on strategy with item management and questing in general. There are three upgrades available for each crown, with the final upgrade costing you a hefty number of gems, but the edge you gain is worth the investment. Like the original Final Fantasy and the first releases of the FF II - VI, combat is turn based but you aren't able to directly choose which monster your characters attack. Customizing your characters has seldom been simpler in an RPG. Final Fantasy: Four Heroes of Light is an eight-week old kitten. There isn't a set order of actions that allows you to predict when a particular attack will occur or when a spell will be cast. Oh sure, it looks cute, but just try getting around on foot. When the world opens up to you, your party comes together, the number of available crowns accumulates, and your group starts looking like a fantasy assortment of the Village People in spiffy outfits, there's a lot to like. As challenging as it is charming. The battle theme becomes confident and triumphant, giving you the will to push on to the very end. Please refresh the page and try again. Check out our full Final Fantasy: The 4 Heroes of Light review for more details. ! Hikari no 4 Senshi: Final Fantasy Gaiden(Nintendo DS) by plasticpals on December 04, 2010 Final Fantasy: The 4 Heroes of Light is a side-story that takes its inspiration from the earlier 8-bit and 16-bit installments; a time when games were genuinely challenging and couldn’t rely on flashy graphics to hold a player’s attention. It's the same if you're using a healing item or a beneficial spell--you can't choose who gets healed first, who gets buffed first, or who has a status ailment removed first. Final Fantasy: The 4 Heroes of Light is a enjoyable R.P.G (role playing game) that has a old time feel to it. And that's really where The 4 Heroes of Light really gets its play value. Final Fantasy: Four Heroes of Light is an eight-week old kitten. It all comes down to the crowns with which you equip everyone. Find release dates, customer reviews, previews, and more. Final Fantasy: The 4 Heroes of Light attempts to recapture the magic that first attracted fans to the series during its humble beginnings. Final Fantasy is experiencing an identity crisis at the moment, swinging from the extravagance of XIII to the simplicity of Crystal Chronicles.It’s fair to say the series has lost some of its focus. Got rid of an old belt, gained a new FF game for pennies on the dollar. When fighting bosses, there's no indication of their health onscreen, but you at least know when they've been critically weakened. The available armor, shields, weapons, and accessories are simple on the surface. Customizing your characters has seldom been simpler in an RPG. 'Final Fantasy: The 4 Heroes Of Light' Review - Old School Meets New School Jason Cipriano 10/08/2010. Final Fantasy: The 4 Heroes of Light review No Good - Plain and Simple Summary: Final Fantasy is one of those names in the gaming industry that people just "know". As challenging as it is charming. Final Fantasy: The 4 Heroes of Light is that something. 4 Heroes of Light is an impressive little package on the DS that is sure to please fans of the older entries in the Final Fantasy series. [image1]Officially the game is known as Final Fantasy: The 4 Heroes of Light, but I like my title better. These tweaks run the gamut from the small and welcome changes like the adorable storybook visuals and the cutesy way villagers talk about questing and leveling up (one kid early on beams about how psyched up he gets when monsters attack his party) to bigger ones that must be finessed and addressed until the very end like the overhauled battle and item-management system. Granted, the sizable series has had its share of evolutions and regressions over the last two decades, but 4 Heroes, more often than not, strikes out its own path in ways the main series never has before. Introduction: Final Fantasy: The 4 Heroes of Light (4HoL) is an homage to the classic NES RPGs. The latest Final Fantasy spin-off for the Nintendo DS is fun and challenging, and with its level grinding and backtracking gameplay elements it definitely plays like an old-school RPG. Final Fantasy: The 4 Heroes of Light isn%26rsquo;t really a Final Fantasy game. GamesRadar+ is supported by its audience. Hikari no 4 Senshi: Final Fantasy Gaiden(Nintendo DS) by altered_confusion on November 08, 2010 Final Fantasy: The Heroes of Light takes you back to the DS where you will be controlling a much more manageable amount of characters as you try to solve the mysteries of the world as well save the world for evil. Final Fantasy: The 4 Heroes of Light labors a bit while getting all the pieces into place but finally manages to bring home a solid, satisfying jaunt through yet another land of swords and sorcery. Final Fantasy: The 4 Heroes of Light is a classic RPG that beckons back to the days of old school role-playing without ever really expecting as much as some of the earliest titles in the franchise did. Because of the necessity to use the right gear for certain fights, tune the gear to particular crowns, and carry all of your spells as physical books, the limit on inventory space per character eats into enjoyment somewhat. Certainly not modern Final Fantasy, in any case. Final Fantasy: 4 Heroes of Light is a spinoff from the popular and long running Final Fantasy games. As challenging as it is charming. While fighting cooperatively, you earn battle points that you can exchange for some powerful weapons and a few extra goodies. The game starts off simply, with the titular 4 heroes meeting on a mission to save the princes (who actually IS one of the heroes) from an evil witch. It's an halfmade attempt however because many features are excessively out-of-date and players find theirselve struggling more against an unfriendly game-design than the monsters inhabiting the world of Brandt and his friends. © 2021 GAMESPOT, A RED VENTURES COMPANY. Please deactivate your ad blocker in order to see our subscription offer, Roccat Burst Pro review: "A mouse built for speed", Oculus Quest 2 Review: "Improved VR experiences and more power make up for aesthetic trade-offs", The Mandalorian season 2, episode 8 review: "They went there", Wonder Woman 1984 review: "A much-needed blockbuster for our times", The Mandalorian season 2, episode 7 review: "Return to formula", The Midnight Sky review: "George Clooney’s Netflix movie never quite lands. The main characters as well as the temporary party members can equip any armor because armor are not job specific. Fortunately, players are thrown a bone with it being impossible to get a game-over screen: You%26rsquo;ll just be spat back out to your last save point when you die. Combat is mastered when you manage the flow of incoming action points to your needs and are careful not to overextend yourself and spend all your points. In part, The 4 Heroes of Light is a nostalgic throwback to a time when the words ‘Final’ and ‘Fantasy’ weren’t shorthand for ‘aaaargghh’ and ‘stop talking’, respectively. They eventually regroup, discover that they've somehow cured their respective character flaws while leaving each other to rot in isolated lands and then join forces to smite darkness. It's somewhat of a shame that Final Fantasy: The 4 Heroes of Light takes a while to really find its stride because when it finally does, it has everything you want in a traditional RPG package. FF: The 4 Heroes of Light is a throw-back to the old school RPG styling of the 80s and 90s. The four main characters are not mute, but their personalities are undeveloped, and the focus is … The game starts off simply, with the titular 4 heroes meeting on a mission to save the princes (who actually IS one of the heroes) from an evil witch. Spin-off serii Final Fantasy autorstwa Matrix Software będący powrotem do korzeni zarówno w kwestii fabuły, jak i mechaniki gry. Four unassuming adventurers set forth on a journey to save a magical kingdom in Final Fantasy: The 4 Heroes of Light for the Nintendo DS. Get the best gaming deals, reviews, product advice, competitions, unmissable gaming news and more! Changing equipment changes the characters' appearance. The 4 Heroes of Light plays out linearly, offering little exploration. Final Fantasy: The 4 Heroes of Light has been referred to as a "traditional" Final Fantasy title. Final Fantasy: The 4 Heroes of Light Guide. Final Fantasy: The 4 Heroes of Light has practically nothing to do with Final Fantasy. Final Fantasy: The 4 Heroes of Light attempts to recapture the magic that first attracted fans to the series during its humble beginnings. You meet all manner of monsters as you traverse the world and trudge through its dungeons, and combat here is a twist on the turn-based system where you cannot select the target of your actions. Review Final Fantasy: The 4 Heroes of Light. Xbox Console Exclusive The Medium Is Bloober Team's First Cinematic Horror Game, Black PS5s Go On Sale This Week, But You Probably Can't Get One, Destiny 2 Slaying Dragons Quest Steps For Iron Banner Season 12, By Final Fantasy: The 4 Heroes of Light (4HoL) is an homage to the classic NES RPGs. The Final Fantasy family tree gets a little bigger with this cute-looking spin-off. The Basics Thank you for signing up to GamesRadar+. Retails for USD$39.99. Final Fantasy: The 4 Heroes of Light is a return to the franchise’s roots. Square Enix is a company that has no shame in … 4HoL tries to imitate those qualities but fails in some respects. You can choose to attack, and weapons attack the front or rear rows of opponents based on type (bows hit the back line, swords the front, and so on), but you cannot choose which individual monster to slay. Any hero in your merry band can be anything you like. Final Fantasy: The 4 Heroes of Light is a side-story that takes its inspiration from the earlier 8-bit and 16-bit installments. Mixing and matching gear properly can mean the difference between success and failure because many bosses and monsters have a strong elemental property. The latest Final Fantasy spin-off for the Nintendo DS is fun and challenging, and with its level grinding and backtracking gameplay elements it definitely plays like an old-school RPG. Each action--whether it's a magic spell, weapon attack, or special ability--costs action points to use. ALL RIGHTS RESERVED. For example, the music is excellent throughout, but in the background of the tracks you’ll hear tones that you’ll recognize from an 8 or 16-bit sound chip. While the models for the main characters are superdeformed and pretty basic, the various crowns and their matching armor create great looks all around. To conclude Final Fantasy: The 4 Heroes of Light is a great game for the Nintendo DS, and I recommend the game to anyone willing to play. If you like old-school JRPGs, flaws and all, you should enjoy this game. It all comes down to the crowns with which you equip everyone. There's plenty of character customization, an endless stream of townspeople to learn from and trade with, and a number of nasty monsters to challenge you. Gone are the bombastic dramas, and expensive cutscenes, and we're simply left with four heroes, a world full of evil, and the player. 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