Squall (under the name Leon) uses his Rough Divide Limit Break. The max limit for items is 100, and to use a given Shot Limit, the player must collect the corresponding ammo. You can continue using different Duel moves until the timer is up or until you use one of the finishing moves (note: most of the learned Limit break moves from reading Combat King Magazines are new finishing moves which are more powerful). re: Zell's Limit Break: A secret unrevealed Well, the contributions I made are 2 cheats and each worth 1 neopoints right? Selphie's Limit Break is Slot, which randomly gives a spell and amount of uses for that spell upon selecting it and each time "Do Over" is selected. This is a page about Limit Breaks from the game Final Fantasy VIII (FF8, FFVIII). When the game begins Zell only knows 5 attacks. Elemental and status junctions do not affect Limit Breaks. You can help the Final Fantasy Wiki by, This section about an ability in Theatrhythm Final Fantasy All-Star Carnival is empty or needs to be expanded. The amount of time given for Duel and the starting move varies upon the Crisis Level. Take your favorite fandoms with you and never miss a beat. Ward's "Limit" skillset contains Massive Anchor, which inflicts massive damage to all enemies with a base power of 150. Remember Sabin's Blitz command. Zell's limit break works like a small fighting game: certain key combos are given which you have to press in the right order to trigger his moves and hit the enemy. Limit Break: His limit break Duel is very similar to Sabin from Final Fantasy VI in that it requires the player to input different commands to do different moves. Any spell cast via Slot does not count towards Selphie's stock magic. You can help the Final Fantasy Wiki by, This gallery is incomplete and requires Blasting Zone as an enemy ability added. When used "Don't Be Afraid" from Final Fantasy VIII plays. There are four unique spells to Slot: Wall (Final Fantasy VIII), Full-cure, Rapture, and The End. Get Zell to do his Limit Break and, provided that Selphie hit first with the Full-Heal, he'll start up WITH MAX TIME. If you do not enter a … Quistis's Limit Break Blue Magic allows her to use various enemy abilities for a wide arrange of effects, ranging from healing, buffing, debuffing, or damaging. Various commands allow characters to use Limit Breaks in Final Fantasy VIII, abilities that trigger randomly when the party member is low in health or has the Aura status. re: Zell's Limit Break: A secret unrevealed yeah it does, and surely people woudve found this out, and posted this years ago! Squall is characterized by forlorn memories of standing out in the rain at the orphanage where he grew up, wondering where " Sis " went. Kiros's "Limit" skillset contains Blood Pain, in which Kiros attacks one enemy multiple times for moderate damage. The other Fire Cross abilities are used during boss fights against Seifer, including Demon Slice and Bloodfest. Some Limit Breaks are boosted when the user has high Crisis Level, such as Quistis's Blue Magic spells being more powerful, or Zell's Duel having more time on the clock. The attacks are martial arts moves, and new attacks are learnt by reading Combat King magazines. The party members from Final Fantasy VIII can use their Limit Break abilities. His Limit Break is Fire Cross, for which only No Mercy is available for the player to use. It also grants Accuracy+ to all allies. You have a certain amount of time to do as much damage as you can. Blue Magics are learned from using specific items in the inventory, Quistis only starting with Laser Eye. In addition, players can obtain certain Limit Breaks to use as abilities. By using a technique that fans call "Armageddon Fist," Zell's damage output can reach way higher than any other character on this list by a mile. Zellâs Limit Break is very similar to Tifaâs Limit Break in Final Fantasy VII. ... Zell's Duel exist out of several moves. Zell's Limit Break: The Duel ; Zell's limit break, the Duel, are a bit complicated yet useful. Final Fantasy VIII carries the series' role-playing legacy forward with a number of elements found in previous games, as well as an improved polygonal 3D engine, new pre-rendered cutscenes and an expansive origi… Rinoa has access to two Limit Breaks: Combine and Angel Wing. This also seems to work if you cast Aura (spell or stone, it doesn't matter) on Zell to get him to do his Limit Break. LIMIT BREAK - Duel. Edea uses her Limit Break once in a cutscene. Eligibility Limits. In the PC version demo Squall's and Quistis's Limit Breaks work as normal, but their range of abilities is limited and they cannot learn new ones. Zell’s Limit Break, Duel, allows the player to enter button combinations of individual attacks as many times as possible within a defined time-limit. He begins with four of the six standard … Squall uses his Renzokuken moves from Final Fantasy VIII and his EX Burst is Lion Heart, the ultimate Renzokuken finisher from his original game. Rough Divide is an active physical ability that inflicts neutral physical damage on a single target for 7 AP. Zell squares off against a single opponent and delivers a hearty pummeling using the fighting skills he's learned. The damage of magical Limit Breaks is determined by the user's Magic stat, while the damage of physical Limit Breaks depends on the user's Strength stat. Duel: Execute combos within the time frame. This crisis meter determines several limit break aspects: Squall's finishing move, Zell's time limit, Irvine's time limit, Rinoa's Angelo ability used, and Selphie's possible spells. 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