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99. Star Wars: Customizable Card Game (SW:CCG) is an out-of-print customizable card game based on the Star Wars fictional universe. ... Star Wars Trading Card Game Independent Development Committee. But in 2001, a Lucasfilm licensing crisis orphaned the game from its designer, nearly ending its existence. GEMP notwithstanding, the key to the community’s longevity may be Mark Walseth, a social studies teacher at Rosemount Middle School in Rosemount, Minnesota. Fast & Free shipping on many items! When Decipher was still producing the game, the company promoted it with the tagline, “If it’s in your HEAD, it’s in HERE,” an ethos that, if anything, it stayed too true to. So there’s not as many people back from ’02, but there’s [still] more than you would think there would be.” Gogolen mentioned a matchup at last year’s world championship between Vince Hutchins—son of veteran player Grady Hutchins—and Matt Sokol, who won the 2000 world championship, the last one administered by Decipher. “You prefer to be in person because of the externalities of attending the event, the people that you see,” Kelly says. 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The Lord of the Rings Trading Card Game Mines of Moria Gandalf Starter Deck Rating Required Select Rating 1 star (worst) 2 stars 3 stars (average) 4 stars 5 stars (best) Name Dot .Hack/Enemy Trading Card Game Distortion Booster Pack Rating Required Select Rating 1 star (worst) 2 stars 3 stars (average) 4 stars 5 stars (best) Name “But it worked out for the best. But Holland claims that Lucasfilm didn’t fully understand the bond that Decipher had formed with the Star Wars CCG community or the intricacies of interfacing with fans and maintaining a competitive card game: organizing tournaments, designing new card sets, and adjusting rules, all of which went beyond Lucasfilm’s core business. If anything, the game’s reach seems to be spreading. When he attended the first big tournament, he found that the players had far surpassed the creators. GEMP is a labor of love by Troy Biesterfeld, a software engineer who estimates that he’s sunk about 3,000 hours into the project over the past four years (an average of more than 14 hours per week). “In some ways, it can be tough,” he says. Dur… In the past 17 years, the Players Committee has produced dozens more “virtual sets,” starting with its first release in March 2002, which benefited from Decipher’s design tips and feedback. “It’s cool to see people come and go,” Lingrell says. | Free shipping on many items! Even after its last hand is dealt, SWCCG’s legacy will linger through emotional milestones like the game’s tribute to Shawn Valdez, a 13-year-old boy from Florida who died of leukemia the day after attending an SWCCG tournament in 1996. $27.75 $ 27. In most cases, a lifetime achievement award, which Lingrell received from the SWCCG community in 2011, signals that an honoree’s contributions are coming to a close. 1996 Star Wars Hope 9 Card Expansion Set Customizable Game Decipher Ltd Ed 5. WARS (Decipher, Inc.) Product/Service. Great deals on Star Wars Star Wars CCG (Decipher) Trading Card Games. Decipher’s game debuted at the tail end of an extended drought between Star Wars films, when interest in the Expanded Universe was exploding. By controlling locations and launching successful assaults, a player can gradually deplete the opponent’s deck, leaving them with less Force and fewer options. In 2014—the same year that Disney decanonized the expanded universe that predated its purchase of the Star Wars franchise—the Players Committee decided to “reset” its library of virtual cards, which had ballooned to roughly 1,100 and included some early creations that weren’t as well-implemented as later additions. But after spending several years as the stewards of the game, Decipher felt attached to its thriving player community. Producing a perfect Star Wars CCG–playing computer program, were it a priority, would be an unattainable goal today, and I imagine for some time yet.”. With no new content, the game would have grown stale, and without a guiding hand to monitor player feedback and make tweaks to the metagame, emerging strategies would have dominated unchecked and upset SWCCG’s precarious competitive balance. They were talking about strategies that I hadn’t even thought of.”, Braunlich believes that the game he cocreated played a role in bringing about the current golden age of tabletop gaming. And the artists there would do computer magic, and the players really loved that.”. For a few years following its 1995 debut, Star Wars CCG outsold every game of its kind except Magic: The Gathering, appealing to fans of both Star Wars and strategy. Star Wars: The Old Republic. Content ©2020 The Ringer All Rights Reserved, The Force Is Strong With This ‘Star Wars’ Subculture, keep the things they care about from dying. Zinn acknowledges that among the Decipher faithful, “there are definitely people who at least try out the new games,” but he says that “in the end, I don’t think it pulls too many players away from this game. Other fans of discontinued card games, including Star Wars: The Trading Card Game and Decipher’s Star Trek CCG, have modeled their own volunteer communities on SWCCG’s, but none has propped up a product as enthusiastically or as long. Decipher’s largesse makes more sense once one witnesses the affection for the game that persists 17 years after the company pulled out and left Star Wars CCG players to govern themselves. Unlike its predecessor, the Star Wars CCG, expansions for Jedi Knightsare connected with specific aspects of all three films rather than particular settings from each film taken separately. Total Cards: 324 Rating: 7.5 (2 votes) Click here to Rate “A lot of people are like, ‘I’ve been dreaming of being a baseball player my entire life, and it’s a dream come true,’” he says. $15.99 $ 15. “Stewarding an out-of-print card game without using the right digital resources is not sustainable. Fast & Free shipping on many items! Tournament organizer Gregg Keefer successfully lobbied Lucasfilm and Decipher to memorialize Valdez with a card and a canonized character name, posthumously fulfilling his dream of making a mark on the game. In addition to lending the Players Committee the legitimacy of being officially sanctioned by Decipher, the company met with the advocates to discuss the details of the handover, shared the names and email addresses of everyone who’d inquired about positions on the Players Committee, helped the committee set up a website, and, most meaningfully, donated $1 million of Star Wars CCG inventory—with royalties to Lucasfilm prepaid—that the committee could distribute as prizes. Virtual sets are image files that can be printed in full sets or smaller subsets and either physically affixed to old cards or slipped into sleeves in front of them. The Star Wars Customizable Card Game was first released in December, 1995 by a company called Decipher, Inc. Over the next six years, the game’s following grew, and with a player base of over 40,000 strong, it became the second most popular trading card game in the world, after Magic: The Gathering. Games/Toys. 4 ... Decipher Star Wars CCG Special Edition Booster Pack Extremely SCARCE. $11.49 New. One difference from SW CCG is that the deck backs will all be the same, no evil/good hoopla. After Hasbro bought Wizards of the Coast for $325 million in September 1999, Holland says, his smaller company was slowly muscled out. Like the crowds at Star Wars screenings, the field at SWCCG events is becoming more and more multigenerational. “It’s basically guiding you through the game; it’s only letting you do things that are legal,” Zinn says. “We lost the license for reasons that had nothing to do with the popularity of the game,” Braunlich says. Making sure it doesn’t die depends on two types of additions: new content and new blood. Although no one who traveled to the MPC wanted to wind up in the consolation bracket, the mood was more bonhomie than bloodthirstiness. “Those relationships have outlasted most of my other high school and college friendships,” Chu says. Unfortunately we are no longer able to ensure delivery by 12/24. But the company did set up a meeting with SWCCG community representatives at New York Comic Con, where Lucasfilm listened as the players described their work. ... Star Wars Trading Card Game Independent Development Committee. Ents of Fangorn Starter Deck Faramir The Lord of the Rings For anyone who grew up in the 1990s, those see-through sleeves are windows back to a time when the cargo they contained was much in demand. In the Star Wars TCG, unit cards are placed in three different arenas: Space, Ground, and Character. Similarly, the Players Committee can’t allow cards to cross over into fan fiction, lest it cause confusion about what is and isn’t canon. MPC matches also last an extra 15 minutes each, increasing the odds of one side succumbing completely. A few years ago, the Players Committee got Walseth’s work classified as a 501(c)(3) nonprofit organization; last year, Lingrell’s employer donated $10,000 to the charity, which will cover Walseth’s expenses for years to come, ensuring both that his afterschool program can carry on and that the SWCCG community will continue to see a steady influx of young converts. “But in terms of killing time when you’re at home … it’s a perfectly fine replacement.”. December 23 at 7:15 PM. Decipher imported the equipment from Hollywood to its headquarters in Norfolk, Virginia, and used the machine to capture high-quality images for use on the cards. Entertainment Collectible Trading Cards; Everything Else Store See All 8 Departments. CategoryOneGames.com. He’s also hoping to connect with another player who works as a missionary in Ghana. “Because literally, if the volunteers stop doing things, this game dies.”. He estimates that in SWCCG, a player with a comparable skill edge could have an 80 to 90 percent chance of victory. This enabled them to create scenes not seen in the movies, or from new angles. Star Wars Rebels. “You realize when you play other games just how much better the mechanics of this one are, and just how much more enjoyable it is to feel like you have more control over it,” Gogolen says. “Forgetting to do something that you wanted to is an extremely common mistake that will happen dozens or hundreds of times today.”, In addition to making fewer mistakes, especially skilled players can predict the contents of an opponent’s hidden deck based on play style or previously played cards. “When a design gets out in the world and then evolves into something on its own and keeps going, that’s what we really loved about it, and I’m glad to hear that they’re still doing that,” says Braunlich, SWCCG’s cocreator, who’s hoping to attend a tournament soon. And because Decipher printed so much stock—and because the present-day SWCCG audience is relatively small—there isn’t much money in the secondary SWCCG card market, either, in contrast to Magic, whose rarest, most collectible cards have become a big business. Days after this year’s MPC, champion (and no. “Given how small the playing community is, anything that we can do to bring one more person, we’ll bend over backwards to do that,” Kelly says. In its early years, Decipher made puzzles, party games, and Pente sets, but its business changed soon after a competing company, Wizards of the Coast, released Magic in 1993, starting the customizable/collectible card game craze. Walseth has been running an afterschool enrichment program centered on SWCCG since 2000, and his former pupils are increasingly competitive at tournaments. We’re glad you guys are doing it,’” Lingrell recalls, continuing, “It’s been cool to kind of be in their graces.” But the Players Committee is still conscientious about not straining the relationship. In the long run, he may end up stationed at AFRICOM in Germany or U.S. Army Africa in Italy, which would make playing in person easier. “The complexity of Star Wars CCG is orders of magnitude greater than that of poker, and with that complexity comes a much higher skill ceiling,” Cellucci says. Great deals on Star Wars CCG (Decipher) Trading Card Games. Customer Review. Expand your options of fun home activities with the largest online selection at eBay.com. “Logistically, it may be tough (Ghana is nearly 3,500 miles away), but I’m trying to plan a trip to visit him this year sometime so we can play a few games against each and vie for the title of best player in Africa,” Hutchins says via email. On the other end of the play-style spectrum, there’s Jonathan Chu, a violist in the St. Louis Symphony who’s widely regarded as the GOAT. He keeps coming back, he says, because he knows he can count on seeing “the best friends in the world.” Because the community has been tight-knit and self-policing since its Decipher days, he doesn’t have to be a disciplinarian. “That way I don’t get rigid in my play style, learn decks I wouldn’t naturally gravitate toward, and also keep opponents guessing.” Chu, 36, has been playing since 1996, and he believes that the overall level of tournament play has never been higher. This article is about Wizards of the Coast's Star Wars card game. T… To ensure that Star Wars would be a pervasive gameplay presence, Braunlich and Tesh also crafted a core mechanic based on the Force, orienting the game around expending Force power from a draw deck and regenerating it from a reserve pile in a way that they thought mirrored the movies’ vision of an omnipresent, mystical energy source. Other Star Wars card games have come and gone in the years since Decipher lost the license, including Wizards of the Coast’s successor, Star Wars: The Trading Card Game … (One Walseth alum, Bryan Mischke, was the second-place finisher at MPC.) The WARS Trading Card Game is an out-of-print trading card game released by Decipher in October 2004 with science fiction themes, using game mechanics from the Star Wars CCG. “People are showing their kids how to play now. Those Decipher-designated “player advocates” would work with the company to shift responsibility for the game’s administration from Decipher to the fans, setting up communication channels, organizing tournaments, settling rules disputes and, as Holland wrote in January 2002, “keeping Star Wars CCG in the limelight for a long time to come.” It was an unprecedented idea born of a desperate situation. Many of the people who play SWCCG were children when they started, but today, they’re old enough to have kids of their own. Although the SWCCG site hosts a “player locator” subforum, it’s not always easy to arrange local games between tournaments. “It keeps you thinking,” Westergard says. “Even though we’re a bunch of smaller local playgroups joining together, we’re still connected.”. “We’re not allowed to create any kind of new material,” Carulli says. That reset was probably the best thing we could have ever done.”. That description only microscopically scratches the surface of the game; the full rulebook runs 158 pages, and Zinn says that no one—not even him—knows it by heart. The community’s most indispensable member is Scott Lingrell, a 42-year-old financial planner who started playing SWCCG in 1997. “It’s nice to be able to go back and do something about Luke, maybe, but at the same time, we want to push the envelope and play the new stuff because people really enjoy that,” Lingrell says. “This makes Magic look like a child’s game.”. Anderson had picked him in a pre-tournament fantasy bracket, which Smith says he used as motivation to win on his behalf. Holland helped them do that by purchasing an original print of Star Wars and an expensive editing machine that (Braunlich recalls) carried a $50,000 price tag. By far the best game that Decipher Inc ever held the license to produce, Star Wars Customizable card game will forever live in the land of legend when it comes to trading card games. “They were really obsessed with, anything you could see or imagine in the movie had to be represented with the cards, even if it was some stupid thing no one would ever really want to do,” Zinn says. Although one MPC player repeatedly requested that Zinn make victors leave the room after their first match to prevent them from spying on potential upcoming opponents, the players were always polite. Giving players easy access to the cards and opponents to play against, while easing the rules learning curve, needs to be there.” Also, he says, he “was confident nobody else on the planet was going to volunteer to build it.”, Although there has been some dispute about whether online matches—in which there’s no way to tell whether a player is seeking assistance from a friend or a rulebook—should count toward yearly competitive points totals, the PC’s tournament organizers just began offering an online championship series, reflecting online play’s importance and popularity. This year, he attended the MPC even though his son couldn’t come. That could have—should have—been the end. ... Star Wars Customizable Card Game: A New Hope Limited Edition 15 Card Expansion Set. “A game with less complexity of mechanics/rules (i.e., any other card game), and no new cards/rules still actively being added, would have been completely implemented in much less time,” Biesterfeld explains via email. For Walseth, SWCCG is a teaching tool that conveys valuable lessons in the guise of a game. Loose], Marvel vs Capcom 3 Minimates Series 3 She Hulk Vs. Chun Li Minifigure 2-Pack, Hot Wheels Avengers Infinity War Character Cars Thor Die-Cast Car, Funko Marvel Studios 10 POP! It’s so much fun, and this game has meant so much to me.”. The Rise of Star Wars CCG Customizable Card Game ... Aristocards 2,641 views. Despite his top-tier track record, Kelly borrows all of his cards from another player who asks only that Kelly give him any cards he acquires as prizes. “It’s like, ‘You’re probably gonna eliminate me from this tournament from the cards I just let you borrow.’”, Although Lingrell’s dedication to his hobby appears undiminished—his bio on the SWCCG site says “he is actually the brain of a former Decipher employee suspended in a jar of nutrients, wholly dedicated to keeping the card game alive”—the responsibility of preserving a pastime that means so much to so many weighs heavy on him at times. The Star Wars Customizable Card Game was first released in December, 1995 by a company called Decipher, Inc. Over the next six years, the game’s following grew, and with a player base of over 40,000 strong, it became the second most popular trading card game in the world, after Magic: The Gathering. All Rights Reserved. (“When you’re playing Star Wars Trivial Pursuit with your friends, they’re like, ‘I don’t want to play with you,’” tournament organizer Chris Gogolen says.) The object of the game is to control two of these three arenas. Operation and oversight of the game was then taken over by a Decipher-created volunteer group called the Star Wars Customizable Card Game Players Committee. If you already ordered, please note that due to COVID-19 and its impact on UPS and the US Postal Service, the dates below were the best estimates for when you should have ordered by and are are NOT guarantees. Star Wars: The Old Republic. Because the community encourages deck-sharing as a means of making it easier for people to play, it’s not necessary for players to own SWCCG cards at all. While Decipher, Inc., the company that produced and printed the Star Wars CCG no longer prints physical cards, the game continues with a very active playing community. Star Wars: The Trading Card Game is an out-of-print collectible card game produced by Wizards of the Coast (WotC). December 23 at 7:15 PM. December 23 at 7:15 PM. “A card might allow you to do something optionally, and you might forget that you have that option and not take it when you need to,” Zinn said. “They said, ‘Oh, this is good. Each card confers one unit of “Force,” the game’s central resource and SWCCG’s closest analog to “Mana” from Magic. Lingrell estimates that the average age of a current SWCCG player is in the “early 30s,” making the typical player old enough to have been a teenager during the Decipher era. ], LOL Surprise #HairGoals Makeover Series 1 Mystery Capsule Pack [Wave 2], Funko Disney Kingdom Hearts III Donald 1/12 Mystery Mini [Monsters Inc. Decipher was originally founded by Warren Holland in 1983 as a games producing company. 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